Design is not just what it looks like and feels like. Design is how it works.- Steve Jobs
This week is looking at webdesign, which is something I have been working in since I was a teenager, one of my first “real” jobs was a web master for a small local development company, I have built web pages on and off from when they were so text heavy they made your eyes hurt, through the flash era when everything moved and literally assaulted your senses, to now where user experience and design is much better. I am no expert in HTML and CSS by any means but I can get by.
I am building a website for work at the moment, it is just a wordpress site with some custom CSS but it is massively improving the UX and information architecture as well as getting away from the late 2000’s design feel that it currently has. I hope to have this live in May. As I have been the only person working on building the site with some support from IT to trouble shoot bugs and plugin conflicts it has been very time consuming to design from start to finish as I have been wearing so many hats in that project. From information architecture, UX, Layout, design, functionality, content, copywriting, arranging meetings with stakeholders and ensuring the project timelines are on track. Its like herding cats sometimes to get everyone on the same page.
Grids can create a basic structure; a skeleton for your design. They consist of basically invisible lines upon which your design elements can be placed. Doing so ties them together in an overall system and supports your composition – in a rational way.
Grids help you to achieve effective alignment and consistency with little effort. ‘Winging it’ and relying on your gut does not scale so well. If executed properly, your designs will appear thoughtful, organised, neat and structurally sound.
Good alignment, like much of design, should almost go unnoticed by your users. Less is more. Be too clever and you risk distracting the user from their primary goal of searching for specific content and digesting it quickly. That should be your focus – not showing off how nifty you can be with your design skills. Even worse would be reinventing the wheel to prove a point. A lack of alignment is noticeable and creates a sloppy impression. This might well result in a lack of trust from users who consume your design.
Page layout is the arrangement
Layout design is mostly about patterns. Y
The general anatomy of a web page
Good layout helps users scan the page. They can easily
Aesthetic principles.
There is an acronym. It’s called crap 😀
Contrast – this guide to the user
Repetition –
Alignment – makes pages easier to scan.
Proximity –
Designing on a grid, alignment is the most foundational of the CRAP elements
Columns make up the width of a grid, gutters are the white space between Margins are the white space outside your content and field elements are just the content that goes within the columns. All measured in Pixels obviously.
There’s a 960 grid, there’s a golden grid There’s a responsive grid.
Just like artboard sizes in design tools, there are some conventions for grids.
Grids have 60-80 px column widths.
- Column width does not change between screen size – the number of columns does, the standard is:
- 12 on large screen, 8 on medium screen, 4 or even just 1 on small screen.
- 20 px is a common gutter size.
- Margins on small screen are usually the same or half of the gutter width and can vary a lot between screen sizes.
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Responsive design makes our websites easy to use and pleasing to look at across devices of different sizes. In this lesson, we explore the basics of responsive design and learn to identify common responsive design patterns in the wild.
Responsive design is a huge thing in the UX design game nowadays. Everyone in the business knows that having a truly responsive design means good usability. It is non-negotiable.
But what does ‘responsive’ even mean? What separates responsive designs from the non-responsive ones out there? Why is it so important now? Let’s take a moment to dive into a familiar name that can often be misunderstood.
What is responsive design?
The idea of responsive design is that the product can adapt itself to any reading device the user may use. It is more or less like transforming the content into water, mimicking the liquid’s ability to fill any type of glass. This shows that the old way of creating websites, using fixed positions, is all but dead and buried.
Why is it important to be responsive?
The rise of responsive design has to do with the rise of mobile devices. Suddenly, users could go from a laptop wide screen to a smartphone. Fast forward a few years, and users expect to be able to access any website with a huge range of mobile devices. Designers officially cannot ignore the importance of mobile devices, not when there are over three billion of them out there.
Users have high standards nowadays. So does Google. And in truth, static websites simply will not do anymore. Responsive design is the now and the future, with new techniques and great examples popping up every year. Designers everywhere are looking at their products in a new light, and they are absolutely right to do so.
Re flowing content.
Some common breakpoints below:
Mostly fluid –
Y
Accessibility this is the measure of usability by persons with one or more disabilities – in the real world we make physical spaces more accessible by adding wheelchair ramps or automatic doors, road crossings that talk, that have beeping sounds to alert people when they are able to walk. Many of these features, are regulated by law.
This law was enacted to eliminate barriers in information technology to make available new opportunities for people with disabilities to achieve these goals.
The World Wide Web Consortium. is the main international standards organisation for the internet. So these guidelines apply internationally.
They have four main categories:
Perceivable – information and user interface components must be presentable to users in ways that they can perceive. Some of the guidelines provide text alternatives for nontext content.
Create content that can be presented in different ways without losing information or structure. Make it easier for users to see and hear content, including separating the foreground from the background.
Operable, the user interface components and navigation must be operable, make all functionality available from the keyboard, provide userswith enough time to read and use content. Do not design content in any way that is known to cause seizures. Provide ways to help users navigate, find content and determine where they are.
Robust content must be robust enough so that it can be interpreted reliably by a wide variety of user agents, including assistive technologies
Understandable information on the operation of the user interface must be understandable Make text content readable and understandable. Make web pages appear and operate in predictable ways and help users avoid and correct mistakes.
There are a variety of visual auditory motor, cognitive disabilities and also speech issues and repetitive stress injuries. And let’s not forget temporary disabilities like broken arms. We need to comply with the accessibility standards because its the right thing to do and t impacts 50% of the world’s population. Many companies have problems with their captures (which are annoying anyway) , but they render sites inaccessible to people with visual impairments.
The UX designers role is to Advocate for our users. While many accessibility issues and the solutions are technical and handled in development, the responsibility falls on the UX professionals to raise and support accessibility issues. We are the voice of our users. these are guidelines and not absolutes. There are always constraints. There are always circumstances and reasons that you might not be able to meet some criteria,but you should always do your best provide perform usability testing, inspect your site, use online tools to assess it, document any evidence you might find and make recommendations for how you can improve things.
There are lots of different types of assistive technology out there. When possible you should be including these technologies in your usability testing. that your designs will work for users who rely on them
Find the balance. you can run the risk of going too far the other wayand alienating the majority of your users. So just be careful of that. Accessibility is not a barrier to innovation. Practises that benefit users with disabilities often will benefit all users. Accessibility is not boring, balance inclusive and interesting design.
Tips for designing accessibility
Ensure sufficient contrast,
Design usable focus states.
What to strive for
By three methods we may learn wisdom: First, by reflection, which is noblest; Second, by imitation, which is easiest; and third by experience, which is the bitterest.
-Confucius
I have refreshed my website knowledge and gained a deeper understanding of web design, web layouts, grids, responsive design, and accessibility and compliance.
I have learned more about the importance of creating a visually appealing and accessible website that can be accessed by a wide range of users. I have also reminded myself of the importance of using a grid system to ensure consistency and balance in the layout of the website. I have gained more of an appreciation for responsive design and the need to design for different screen sizes and devices.
Synthesising my directed learning, self-directed research, and feedback from tutors and peers is essential to enhancing my practice which I do get a lot of feedback in a professional setting but not so much with University so I need to improve this the challenges and obstacles in my reflections should be analysed to identify the reasons for the problem and how to overcome them.
I have researched best practices in web design, web layout, grids, responsive design, and accessibility and compliance. I have learned about the different design principles, such as balance, contrast, and visual hierarchy, and how they can be applied to create an effective and engaging website. I have also discovered the importance of considering accessibility and compliance when designing for the web.
In terms of web layout, I have explored different types of layouts, such as fixed, fluid, and responsive layouts. I have learned about the benefits and drawbacks of each type and how they can be used to achieve specific design goals. I have also gained more of an appreciation for the use of grids in web design and how they can help to create a consistent and balanced layout.
Regarding responsive design, I have learned about the importance of designing for different screen sizes and devices. I have discovered how media queries can be used to adjust the layout and design of a website based on the device being used to access it.
In terms of accessibility and compliance, I have learned about the different guidelines and standards that must be followed when designing for the web. I have gained an understanding of how to design for users with disabilities, such as visual impairments or motor disabilities, to ensure that websites and apps can be accessed by as many users as possible.
my understanding of web layout and grid, responsive design, and accessibility and compliance has improved even just with the work I am doing for the company website but this module has helped too. I have become proficient in designing responsive websites that adjust to different screen sizes, and ensuring that my websites are accessible and comply with web standards such as W3C and ADA. But this can always be improved as I am by no means a web developer.
I have identified several challenges in my practice lately , such as the need to improve my knowledge of emerging web technologies, and to be more consistent in adhering to accessibility and compliance standards as sometimes this can slip
Reflecting on the process of designing a website and currently building a website for work it is quite useful to refresh and confirm what I am doing is the right thing.
I have gained a deeper understanding of the importance of web layout, grids, responsive design, and accessibility and compliance. Through my research, I have learned more about web design not just being about aesthetics, but also involves creating a user-friendly interface that ensures easy navigation, readability, and accessibility for all users.
Choosing the right colors, typography, and visual elements can enhance the user experience and convey the brand’s message effectively which is something I sometimes default to as I have been a graphic designer for a long time and I need to stop myself from designing aesthetics first sometimes.
Designing a responsive website that adapts to different screen sizes and devices is crucial in today’s world where mobile usage is on the rise. Designing a website requires a holistic approach that considers various factors and involves constant testing and iterations.
Moving forward, I plan to continue improving my skills in web design and stay up-to-date with the latest trends and best practices.
I would like to explore more design patterns and techniques, such as parallax as I have been having issues with parallax at work also animation interests me and I would like to do more with that as I have had to pause any extracurricular learning due to time constraints.
Additionally, I plan to focus more on creating more accessible and compliant websites that ensure equal access to all users, including those with disabilities. This will involve learning more about WCAG (Web Content Accessibility Guidelines) and incorporating accessibility features such as alt text, keyboard navigation, and screen readers into my design process, while I know the basics to be compliant I would like to look at this in more detail.
I also plan to explore different tools and frameworks, to improve my responsive design skills. I am excited to continue learning and growing I plan to incorporate more feedback from my tutors and peers as I am currently working in siloh with this entire project.
[~30 minutes]
Take one of the wireframes you made for your UX Prototype. Duplicate the design file (or just the page, or artboard) and redesign it on a grid.
Have a think about the following:
- What was that process like for you?
- What changed?
- What are your impressions of the before and after?
[~60 minutes]
Select one of your screens from your UX Prototype. Either on paper or in your design tool, rearrange the elements to fit a medium screen size (tablet, eight columns) and a small screen size (mobile, four columns, or one).
Did you make any changes in hierarchy? Sizes of elements etc?
[~30 minutes]
Review what you have designed for your project.
- What might you change to be more accessible to users?
- How might you implement that?
- If you have thought of a colour scheme, how would it stand up to accessibility if it was applied to your project?
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- Khagwal, N (2020) Responsive Grid Design: Ultimate Guide [online], Medium, 23 October. Available at: https://medium.muz.li/responsive-grid-design-ultimate-guide-7aa41ca7892Links to an external site. [Accessed 10 April 2023]
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- tStanley, P (2018) Designing for accessibility is not that hard [online], UX Collective, 27 June. Available at: https://uxdesign.cc/designing-for-accessibility-is-not-that-hard-c04cc4779d94Links to an external site. [Accessed 10 April 2023]
- Yearling Hively, T (2019) Why Truly Accessible Design Benefits Everyone [online], Modus, 1 August. Available at: https://modus.medium.com/accessing-accessibility-in-design-22b73d8046ceLinks to an external site. [Accessed 10 April 2023]
The Design thinking playbook
Lewrick, M., Link, P. and Leifer, L., 2018. The design thinking playbook. Hoboken, New Jersey: John Wiley & Sons, Inc.